Search for a command to run...
Camera calibration in broadcast sports videos presents numerous challenges for accurate sports field registration due to multiple camera angles, varying camera parameters, and frequent occlusions of the field. Traditional search-based methods depend on initial camera pose estimates, which can struggle in non-standard positions and dynamic environments. In response, we propose an optimization-based calibration pipeline that leverages a 3D soccer field model and a predefined set of keypoints to overcome these limitations. Our method also introduces a novel refinement module that improves initial calibration by using detected field lines in a non-linear optimization process. This approach outperforms existing techniques in both multi-view and single-view 3D camera calibration tasks, while maintaining competitive performance in homography estimation. Extensive experimentation on real-world soccer datasets, including SoccerNet-Calibration, WorldCup 2014, and TS-WorldCup, highlights the robustness and accuracy of our method across diverse broadcast scenarios. Our approach offers significant improvements in camera calibration precision and reliability. Our project is available at https://github.com/mguti97/PnLCalib . • Most sports field registration methods focus on homography rather than full 3D camera calibration. • A robust keypoint grid based on field geometry can outperform existing methods. • Field’s landmark scarcity is mitigated by optimizing calibration with field lines.
Published in: Computer Vision and Image Understanding
Volume 267, pp. 104712-104712