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Modern living conditions reveal the inherent potential of language, generating new, non-codified forms. The internet is becoming the primary form of virtual communication, a channel of communication. This raises the question of a unified culture of the virtual community and its linguistic realizations. This cultural channel differs from the traditional exchange of words, symbols, and images. This article examines the online and gaming subtypes of computer discourse, which constitute an integral part of the youth sociolect. The youth sociolect is understood as a systemic formation of substandard vocabulary, characterized by a diffuse functioning, manifested in its penetration into common language. Substandard units are a unique reflection of both youth subculture and cyberculture, offering a unique new perspective on many traditional concepts and things. The language of the subculture permeates all spheres of modern society, beginning to function in literary and colloquial forms of language, and subverting codified norms at all levels of the linguistic system. The youth sociolect, fueled by the latest technologies, and the fact that English is the international language of online communication, leads to a certain blurring of the national and ethnic nature of communication. This is evident both in European languages (French, Spanish, Russian, etc.) and in minority national languages, including North Caucasian languages, particularly Kabardino-Circassian, as well as Karachay-Balkar, a member of the Turkic language family. The article concludes that international youth slang is widely used, including some ethnically marked substandard linguistic inclusions that have little impact on online communication.