Search for a command to run...
Objective. Within the context of learning, morphic resonance predicts that a skill should become easier to learn as more people practice it due to the pattern of learning existing within a morphic field. Several studies have investigated this theory, with some providing preliminary support for its predictions. The objective of this study was to add to this literature by conducting three studies that used the online game Wordle. We hypothesized that as the day progressed, attempts needed to solve Wordle should decrease because of resonance from earlier players. Method. Study 1 used a questionnaire to collect Wordle scores and completion times in an experimental group that completed the official NYT Wordle and a control group that completed a custom Wordle. Studies 2 and 3 used WordleBot to collect data based on a random sample of Wordle players worldwide. Results. Study 1 did not find the predicted negative correlation between attempts and time of day in the experimental group. As expected, no significant correlation was found for the control group. The results of Study 2 revealed a significant increase in the percentage of players solving the puzzle from morning to evening on the first two guesses. These findings were not replicated in Study 3. Conclusion. Taken together, the findings suggest that if morphic resonance is at play, it is likely a subtle effect that is easily inhibited by factors such as conscious cognitive processes. It may thus require more refined experimental designs to be detected.
Published in: Journal of Anomalous Experience and Cognition
Volume 6, Issue 1, pp. 11-37
DOI: 10.31156/jaex.27438